The Players Corner Archive

The beast

Here is my plan for a two handed warrior, please comment on it. He will be dwarven.

Training cost PTP/MTP
---------------------
2x Armor ---- 06 / 00
2x Shield --- 06 / 00
2x CM ------- 12 / 09
2x Two hand - 12 / 03
1x Swimming - 03 / 00
1x MOpps ---- 05 / 02
1x Ambush --- 04 / 04
2x Physical - 06 / 00
1x perception 00 / 03
---------------------
Total ------- 54 / 18

- Lord Kranar, human Archwizard reg

Um..I am only a wizard and I could sound really stupid by saying this because there might be a reason you are doing it but i would forget the ambushing and double physical and double Multi Ops. The reason for this is because with a two hander at 30 fully doubled in mstrike can hit everything in a room like two or three times. If you have a claid or something weighted nothing would survive and if it did it would be massively stunned. Just the opinion from a wizard who is trying to sound like he knows what he's talking about. Thats just what i'd do.

Avalor reg

It sounds like a very good point. I'm going to concider it and see how I can gain another 10 PTPs by dropping ambushing to get another rank of MO.

- Lord Kranar, human Archwizard reg

My opinion would be to drop the ambush and get a third rank in armor since the only weapon you have is two handed. Heavy armor as early as possible with redux will be your goal. Once you get some growth you can always add in ambush to help your open ambush aiming. I was reading in the bard folder on the official boards and a guy named Shadowdragon who is an older polearming bard with only 20 some odd ranks of ambush has no trouble aiming his two handed poles. I assume a lance is just as hard to aim as any two handed weapon.

I would also keep up the double in physical training because it is cheap redux skill and also with every +20 bonus after max health helps you regain health faster and as a two hander i would assume you will need it.

reg

Thank you Thorauk. I have decided that it would be best to drop ambushing, however what I do with those points is still puzzling me. I can't find enough to double in MOpps even if I drop perception, and I don't know if I like the idea of tripling in armor, it would also be expensive to do.

- Lord Kranar, human Archwizard reg

A third armor rank is expensive but going with no shield you need heavy armor fast. Plus a dwarf aint the most quick race altho a fine one. Tripling in armor would be better than doubling in multi opps in my opinion because once you have the ability to focus mstrike the rt costs of swinging a two handed slow weapon gets pretty scary. Also haste will not work with mstrike or so i heard Ophion post recently. Even a lengthy stun on a critter will end eventually and being in a 60 second rt will mean death. reg
Aye I see what you are saying. I only suggested it because I sat and spoke with someone on the boat ride back from Teras. He was a two hander. At the time i was raising up a little twohander and i was singling in mstrike every train. That fella told me that he had like 60 ranks of multi and teras was a breeze. Focus mstrike is not the issue, hitting every critter in the room 2 or 3 times is. Then again he did have a 4x claid he was using. But i also learned that someone 30 trains, doubled in mstrike using a 4x 2he mattock based with cold flares will have no problems hunting. Also it was mentioned that for ever +20 bonus in physical after your max hp you regen quicker. Well figure by the time you have max hp you won't be gaining a whole lot of bonus per training. Maybe like +6 a train? So that means you'll only get blood regen every 4 trains. And as you get older you'll only be getting +2 to physical every train. Thats 10 trainings for better blood regen. There is a whole lot of stuff you could get with those TPs. I don't know, im just rambling, i think its your character. You should do whatever you decide you want to do. I just like to talk.


Avalor reg

And he has been born. I decided not to train in armor because eventually armor will max out and I'm not one to rush into things if eventually they will max out anyways. I decided instead to double in MOpps rather than triple in armor. I still however double in physical trainings and at 10 trainings I will be getting climbing. He will also train in perception 2/3 trainings.

Armor Use : 20 [4]
Shield Use : 20 [4]
Combat Maneuvers : 20 [4]
Two-Handed Weapons : 20 [4]
Multi-Opponent Combat : 20 [4]
Perception : 5 [1]
Physical Training : 20 [4]

- Lord Kranar, human Archwizard reg

Looks great to me Kranar he sounds like lots of fun. Two handed weapons and two handed polearms have to be the funnest thing in the game to me personally. Doubling in multi opps you should be able to focus mstrike at title which i bet is really nice. Good luck with him. reg
Thank you! He's hunting rats right now and is tearing them apart. He only needs a roll of 106 to ruin one with a plain two handed sword.

- Lord Kranar, human Archwizard reg

Get a claid.


Avalor, wipes the drool from his chin reg

Why is your warrior fully doubled in shield if he doesn't use one handers. I could see doubling if he used poles, but there are no one handed two handers, for obvious reasons.

------------------
Man of many opinions reg

Doubling MO is the biggest waste of TPs ever.
Just single it. reg
Shield use is cheap DFRedux, and it can also come in handy against critters that bolt. I asked earlier if using a shield offers a bonus, because I can swing using a shield in my left hand.

- Lord Kranar, human Archwizard reg

Speaking of cheap DFRedux, keep in mind shield use is a weapon skill and is only worth 0.6 compared to the 1.7 of primary skills (climbing, physical training, etc). I still agree with your shield training, so that it's there just in case. Oh, and why didn't you make him a giantman? All in all, I like your beast.

-Lord Ganryu, isn't looking forward to dueling Brendann reg

I don't believe shield use is a weapon skill and infact a primary skill. I made my character a dwarf because well... I like dwarves.

I've listened to all the advice posted here and took it into account when I made him. He doesn't double in MO and singles in ambushing, he does edge weapons as well just incase I need it but I do plan his primary attack to be with a claidhmore.

Basically his final and current training plan is as follows:

0 to 14 trainings
-----------------

2x Arm 06 / 00
2x Shi 06 / 00
2x edge 06 / 03
2x CM 12 / 09
2x Two 12 / 03
1x amb 04 / 04
1x MO 05 / 02
2x Phys 06 / 00
---------------
Total 57 / 21

15 to 18 trainings
-----------------

2x Arm 06 / 00
2x Shi 06 / 00
2x edge 06 / 03
2x CM 12 / 09
2x Two 12 / 03
1x amb 04 / 04
1x swim 03 / 00
1x MO 05 / 02
2x Phys 06 / 00
---------------
Total 60 / 21

19 to 34 trainings
-----------------

2x Arm 06 / 00
2x Shi 06 / 00
2x edge 06 / 03
2x CM 12 / 09
2x Two 12 / 03
1x amb 04 / 04
1x swim 03 / 00
1x MO 05 / 02
1x perc 00 / 03
2x Phys 06 / 00
---------------
Total 60 / 24

35 to X trainings
-----------------

2x Arm 06 / 00
2x Shi 06 / 00
2x edge 06 / 03
2x CM 12 / 09
2x Two 12 / 03
1x amb 04 / 04
1x swim 03 / 00
1x clim 04 / 01
1x MO 05 / 02
1x perc 00 / 03
2x Phys 06 / 00
---------------
Total 64 / 25

- Lord Kranar, human Archwizard reg

The lastest one looks much improved in my opinion, but what about first aid? and are you plannind on haveing any semi-spell things like scroll reading or some mana share? I would also recommend some hiding for crit weighting with yer OHE's. Never know when it will come in handy.
Here is the warrior I made about 6 months ago and havent touched since...

Race: Half-Elven Profession: Warrior (shown as: Warrior)
Gender: Male Age: 37 Expr: 102150 Level: 7
Currently Stat Bonus
Constitution (CO): 55 .... 2
Dexterity (DE): 55 .... 7
Discipline (DI): 60 .... 0
Logic (LO): 89 .... 19
Intelligence (IN): 97 .... 23
Strength (ST): 64 .... 7
Reflexes (RE): 55 .... 12
Charisma (CH): 61 .... 10
Wisdom (WI): 80 .... 15
Aura (AU): 89 .... 19
Mana: 17 Silver: 0

(at level 7), your skill bonuses and ranks are:
Skill Bonus Rank
-------------------------------------------------------------
Armor Use : 74 [16]
Shield Use : 74 [16]
Combat Maneuvers : 74 [16]
Edged Weapons : 74 [16]
Climbing : 40 [8]
Multi-Opponent Combat : 40 [8]
Stalking & Hiding : 10 [2]
Perception : 40 [8]
Ambush : 40 [8]
Physical Training : 40 [8]
First Aid : 40 [8]

Ok.. as I was writing this I started in on why I didnt train in two handers with this guy. I had about 3 paragrahps and thought I sounded too much like I was trying to tell you not to train in them. Well let me just say this. I had a lvl 55 two handed/brawling warrior in Voln for a while. He was fun to play, and he got fried real easy using a claidh and ambush. at anywhere from 9-11 seconds of RT he could use other weapons and get lower RT.. but claidhs are the whole point in using two handers for most people right? Of course. Depending on what he hunted he could have a real hard time. He had 50% mana share to send for spells and almost always hunted with a full spell up. Otherwise he would have to suffer through getting hit with spells, and have to stance dance which pretty much doubles or sometimes triples the length of a hunt.
So I guess I am trying to tell you that in my experience you either have to multi acc. or you need some mana share/scroll reading.
Maybe imbeds.. but those start to cost alot of coins. Without them it is a bear to hunt. It just gets harder and harder as you get older.

Ok that sounded almost as much like a "Dont use two handers" as the first one.. But I am leaving it. <grin>
I really am not trying to tell you to forget them.. Just that you need to plan on some defense of some sort. Redux does not get you through life. Most notably against spells. Which more and more critters use as you get older. reg

All too true, but when you also have a lvl 100+ wizard in the same account, imbedds arent much of a problem. When the imbed change (MIU to rub stuff) gets implementing, you may start to run into difficulty.

G reg

I think I forgot to add how much RT you get from swinging multiple times with two handers..
One of my warriors has 6 swings at 25 seconds with a falchion, think of the base of a falchion and the base of a claidh. Then think about swinging more than 6 times... Can you say dead? Even if yer getting hit for one point of damage your not going to survive too long. reg
This beastly training plan includes doubling in edged weapons. Now we're talking about a warrior who fights with OHE and shield, eventually wearing full plate, skin as hard as a rock, and can wield a claidhmore when necessary. He may be magically ignorant, but then again we're not dealing with half-measures here. We'll leave that to the bards.

-Lord Ganryu reg