The Players Corner Archive

Why wizards need brig on 3

You hurl a powerful lightning bolt at a n'ecare!
AS: +436 vs DS: +322 with AvD: +49 + d100 roll: +87 = +250
... and hit for 140 points of damage!
Surprisingly large electrical arc destroys neck and moves up around head making a flashy halo. Rather classical death occurs.
The n'ecare wails in terrifying pain one last time and lies still.
Cast Roundtime 3 Seconds.
Cast Round Time in effect: Setting stance to guarded.
>stance defensive
>
Cast Round Time in effect: Setting stance to guarded.
>sea n
You search the n'ecare.
You discard the n'ecare's useless equipment.
It carried an iron-bound fel box with it!
The last vestiges of the n'ecare are caught by a dank, cold wind and blown into oblivion.
>
A n'ecare pads in silently!
>put khop in my harness
>
You put a mushroom pommeled khopesh in your spidersilk harness.
>
The air around you crackles with potent energy!

An ethereal light washes over you as you sense mana collecting around and in you!
Roundtime: 3 sec.
You feel the magic alien to you slipping away...

The n'ecare flashes with a bright white ethereal light!
>get bo
w
...wait 3 seconds.
>...wait 2 seconds.
>w
...wait 2 seconds.
>get bo
w
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +516 with AvD: +32 + d100 roll: +50 = +176
... and hits for 34 points of damage!
Blow to head!
Look at the pretty stars!
You are stunned for 3 rounds!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 29]
>You are still stunned.
>
You are still stunned.
>w
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
w
>w
You are still stunned.
>
You are still stunned.
>w
You are still stunned.
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +496 with AvD: +32 + d100 roll: +89 = +235
... and hits for 51 points of damage!
Deft slash to your left leg digs deep!
Bone is chipped!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 17]
>w
You are still stunned.
>w
>
You are still stunned.
>w
You are still stunned.
w
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
>
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
>
You are still stunned.
>w
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +480 with AvD: +32 + d100 roll: +99 = +261
... and hits for 48 points of damage!
Slash to your shield hand!
Several fingers fly!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 41]
>
You are still stunned.
>w
w
You are still stunned.
* Lord Wwyrmx Evilelvenkind joins the adventure.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
>You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
w
>You are still stunned.
>w
w

[The Rift]
A shoreline stretches before you, the sea dark and thick with salt. Just a small way up the beach, an unusual sight catches your eye. A small child walks the beach, holding hands with a large winged humanoid. One of its reddish wings is wrapped protectively around the child, and her small hand is tightly clutching one of his large fingers. She appears to be talking, although what she is saying is too difficult to understand to any except her unusual companion. You also see a slender silvery thread.
Obvious paths: east, southwest.
>w
You can't go there.
>w
You can't go there.
>
You can't go there.
>
You can't go there.
>heal
>
You have minor lacerations about the head and a possible mild concussion, a fractured and bleeding left leg, and a fractured and bleeding left hand.

Bleeding:
Area Health per Round
----------------------------------
Left leg 2
Head 1

Maximum Health Points: 134
Remaining Health Points: 3
You are feeling faint.

Maximum Spirit Points: 10
Remaining Spirit Points: 10 reg

More reasons why brigandine rocks in the rift for wizards:

>e
Overcome by the waves of evil emanating from the naisirc, your arms fall slack at your side and you find yourself unable to move.


A naisirc emits a low, unearthly moan!

A naisirc charges at you!
AS: +519 vs DS: +399 with AvD: +35 + d100 roll: +82 = +237
... and hits for 29 points of damage!
You stumble forward, off balance.
You are stunned for 1 rounds!
CS: +470 - TD: +433 + CvA: +2 + d100: +53 == +92
Warded off!
A raving lunatic claws at you!
AS: +561 vs DS: +399 with AvD: +23 + d100 roll: +57 = +242
... and hits for 38 points of damage!
Blow to your back cracks several vertebrae.
An insane gibbering echoes all around you as a raving lunatic scrambles into view!
>You don't seem to be able to move to do that.
>e
e
e
e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>You don't seem to be able to move to do that.
>You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
e
You don't seem to be able to move to do that.
You don't seem to be able to move to do that.
e
>e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
e
e
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>e
You don't seem to be able to move to do that.
>e
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>You don't seem to be able to move to do that.
>You don't seem to be able to move to do that.
>e
e
e
You don't seem to be able to move to do that.
>e
A raving lunatic claws at you!
AS: +553 vs DS: +399 with AvD: +23 + d100 roll: +23 = +200
... and hits for 28 points of damage!
Large gash to your right arm, several muscles torn.
A raving lunatic claws at you!
AS: +561 vs DS: +399 with AvD: +23 + d100 roll: +34 = +219
... and hits for 34 points of damage!
Nice puncture to the back, just grazed the spine!
You don't seem to be able to move to do that.
You don't seem to be able to move to do that.
e
>You don't seem to be able to move to do that.
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
e
>You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
>e
e
You don't seem to be able to move to do that.
>e
You don't seem to be able to move to do that.
You don't seem to be able to move to do that.
You don't seem to be able to move to do that.
e
e
e
e
e
e
>e
e
You regain control of your senses!
Sorry, you may only type ahead 2 commands.
Sorry, you may only type ahead 2 commands.
Sorry, you may only type ahead 2 commands.
Sorry, you may only type ahead 2 commands.
e
e
>e
Sorry, you may only type ahead 2 commands.

[The Rift]
The sound of blades violently whipping through the air fills your ears. As you move a bit further, the fog churning around you parts, and you see an unusual type of cell before you. Scimitars whirl through the air of their own volition, holding a roughly circular pattern. Inside the cell sits an old Krolvin warlord missing a few chunks of flesh, probably from attempted escapes. You also see a naisirc, a naisirc, a swirling black void, a csetairi, a csetairi and a csetairi who is lying down.
Obvious paths: south, east, west.
w
w
>
The black void expands and contracts, pulsing violently!


The black void continues to suck the air out of the area!

Air is sucked away from a naisirc!
... 20 points of damage!
Air is sucked away from a naisirc!
... 30 points of damage!
Air is sucked away from a csetairi!
... 30 points of damage!
Air is sucked away from a csetairi!
... 25 points of damage!
Abdomen swells as the air rushes away from it!
Air is sucked away from a csetairi!
... 20 points of damage!
Air is sucked away from you!
... 20 points of damage!
Knee shatters under sudden decompression!
You are knocked to the ground!
You are stunned for 3 rounds!
You are still stunned.
A csetairi twists her coils beneath her until she is upright again!
You are still stunned.
>You are still stunned.
>stand
A naisirc glows with a bright green light!
A naisirc tries to ensnare you!
AS: +677 vs DS: +570 with AvD: +34 + d100 roll: +53 = +194
... and hits for 9 points of damage!
Loose arm hold.

A naisirc emits a low, unearthly moan!


An unearthly moaning echoes around you, dispelling any sense of peace and security from the area.

A naisirc tries to ensnare you!
AS: +499 vs DS: +570 with AvD: +34 + d100 roll: +6 = -31
A clean miss.
A csetairi's flesh wounds regenerate some.
A csetairi's abdomen regenerates and looks fully healed.
A csetairi waves her four arms in a triangular motion.
>You are still stunned.
>l
>[The Rift]
The sound of blades violently whipping through the air fills your ears. As you move a bit further, the fog churning around you parts, and you see an unusual type of cell before you. Scimitars whirl through the air of their own volition, holding a roughly circular pattern. Inside the cell sits an old Krolvin warlord missing a few chunks of flesh, probably from attempted escapes. You also see a naisirc, a naisirc, a swirling black void, a csetairi, a csetairi and a csetairi.
Obvious paths: south, east, west.
>A csetairi's flesh wounds regenerate slowly.
A csetairi waves her four arms in a triangular motion.
>
The air begins to thin rapidly.

Air is sucked away from a naisirc!
... 25 points of damage!
Air is sucked away from a naisirc!
... 30 points of damage!
Air is sucked away from a csetairi!
... 25 points of damage!
Ears pop loudly!
Air is sucked away from a csetairi!
... 30 points of damage!
Air is sucked away from a csetairi!
... 25 points of damage!
Veins in arm stand out briefly!
Air is sucked away from you!
... 15 points of damage!
Decompression causes muscles in arm to crack!
A csetairi points two of her four hands at you!
CS: +414 - TD: +404 + CvA: +2 + d100: +31 == +43
Warded off!
>stand
stand

stand

>stand

You are still stunned.
>You are still stunned.
You are still stunned.
>You are still stunned.
stand

>stand

stand

You are still stunned.
A csetairi points two of her four hands at you!
CS: +447 - TD: +404 + CvA: +2 + d100: +74 == +119
Warding failed!
You suddenly feel angered beyond all reason, causing you to scream out in rage!
You are still stunned.
A csetairi's flesh wounds regenerate quickly.
A csetairi's right arm regenerates and looks fully healed.
A csetairi lashes out at you with her massive tail!
AS: +542 vs DS: +314 with AvD: +34 + d100 roll: +18 = +280
... and hits for 19 points of damage!
Leg grapple, twisted ankle but you are not knocked down.

The csetairi twists and attacks again!
A csetairi lashes out at you with her massive tail!
AS: +576 vs DS: +314 with AvD: +34 + d100 roll: +90 = +386
... and hits for 32 points of damage!
Solid abdomen grapple, stomach bruised!
stand

>stand

stand

You are still stunned.
You are still stunned.
You are still stunned.
>stand

You are still stunned.
>You are still stunned.
>stance defensive
stance defensive
You are still stunned.
stance defensive
>stance defensive
You are still stunned.
You are still stunned.
stance defensive
>stance defensive
You are still stunned.
>You are still stunned.
>stance defensive
You are still stunned.
>stance defensive
stance defensive
You are still stunned.
>You are still stunned.
>You are still stunned.
>l
[The Rift]
The sound of blades violently whipping through the air fills your ears. As you move a bit further, the fog churning around you parts, and you see an unusual type of cell before you. Scimitars whirl through the air of their own volition, holding a roughly circular pattern. Inside the cell sits an old Krolvin warlord missing a few chunks of flesh, probably from attempted escapes. You also see a naisirc, a naisirc, a swirling black void, a csetairi, a csetairi and a csetairi.
Obvious paths: south, east, west.
>A csetairi's flesh wounds regenerate some.
A csetairi's head regenerates and looks fully healed.
A csetairi waves her four arms in a triangular motion.
A csetairi's flesh wounds regenerate some.
A csetairi waves her four arms in a triangular motion.
>sign of healing
>You shudder as your life-force is torn and reshaped!
You feel drained!
>stand
>stance defensive
You stand back up.
>Your rage causes you to use all of your skill in an all out attack! You are unable to change your stance.
>l
Air is sucked away from you!
... 20 points of damage!
Spine cracks!
You are stunned for 3 rounds!
A csetairi slithers in!
>You hear the ghostly voice of Songie say, "got lk already"
>drag song e
You are still stunned.
>l
[The Rift]
A long line of robed monks walks solemnly, fading off into the distance. They seem to be traveling toward the largest mountain of a set which runs across the distant horizon. Two bursts of flame shoot up from an opening in the mountain occasionally, illuminating a skull-shaped castle and a line of supplicants several miles long moving towards it. You also see a csetairi and a star ruby.
Also here: the body of Lady Songie who is lying down
Obvious paths: east, southwest.
>'help
>You are still stunned.
>You hear the ghostly voice of Songie exclaim, "eek!"
>e
e
>You are still stunned.
You are still stunned.
>A csetairi's flesh wounds regenerate slowly.
A csetairi swings a razor-sharp green-black scimitar at you!
AS: +579 vs DS: +429 with AvD: +24 + d100 roll: +69 = +243
... and hits for 35 points of damage!
Downward slash across your left thigh
Gouges bone!
You fall screaming to the ground grasping your mangled left leg!
Green-black scimitar clashes with blue brigandine!
[STR/DU: 60/150 vs. 99/250, d100(Open)= 70]

The csetairi twists and attacks again!
A csetairi lashes out at you with her massive tail!
AS: +576 vs DS: +379 with AvD: +34 + d100 roll: +69 = +300
... and hits for 21 points of damage!
Chest grapple, decent grip.
>Celast just arrived.
>Celast gestures and utters a phrase of magic.
> * Wado just bit the dust!
>Celast gestures at you.
You are no longer stunned.
>sign of healing
>You shudder as your life-force is torn and reshaped!
You feel drained!
You realize you have expended too much of your spirit and have made it plainly obvious to all nearby your spirit is draining.
>stand
take longsword from my warharness
The air around you crackles with potent energy!

You feel the magic alien to you slipping away...

>stance defensive
You stand back up.
Roundtime: 6 sec.
...wait 6 seconds.
>l
...wait 6 seconds.
You hear the ghostly voice of Songie say, "I'm kept"
>[The Rift]
A long line of robed monks walks solemnly, fading off into the distance. They seem to be traveling toward the largest mountain of a set which runs across the distant horizon. Two bursts of flame shoot up from an opening in the mountain occasionally, illuminating a skull-shaped castle and a line of supplicants several miles long moving towards it. You also see a csetairi and a star ruby.
Also here: Celast, the body of Lady Songie who is lying down
Obvious paths: east, southwest.
>'Help!
A csetairi slithers in!
A csetairi's flesh wounds regenerate slowly.
A csetairi waves her four arms in a triangular motion.
>You exclaim, "Help!"
>e
e
...wait 1 seconds.
e
>e
...wait 1 seconds.
>e
...wait 1 seconds.
>e
e
e
e
...wait 1 seconds.
A swirling wind blows through the area!

I live...

- Lord Kranar, human Archwizard reg

That's quite the beating to live through, especially for a wizard. Seems like you people really can pull of brigandine.

A csetairi lashes out at you with her massive tail!
AS: +542 vs DS: +314 with AvD: +34 + d100 roll: +18 = +280
... and hits for 19 points of damage!
Leg grapple, twisted ankle but you are not knocked down.

Hehe, sure you don't have redux?

-Lord Ganryu, training for plate reg