AS: +436 vs DS: +322 with AvD: +49 + d100 roll: +87 = +250
... and hit for 140 points of damage!
Surprisingly large electrical arc destroys neck and moves up around head making a flashy halo. Rather classical death occurs.
The n'ecare wails in terrifying pain one last time and lies still.
Cast Roundtime 3 Seconds.
Cast Round Time in effect: Setting stance to guarded.
>stance defensive
>
Cast Round Time in effect: Setting stance to guarded.
>sea n
You search the n'ecare.
You discard the n'ecare's useless equipment.
It carried an iron-bound fel box with it!
The last vestiges of the n'ecare are caught by a dank, cold wind and blown into oblivion.
>
A n'ecare pads in silently!
>put khop in my harness
>
You put a mushroom pommeled khopesh in your spidersilk harness.
>
The air around you crackles with potent energy!
An ethereal light washes over you as you sense mana collecting around and in you!
Roundtime: 3 sec.
You feel the magic alien to you slipping away...
The n'ecare flashes with a bright white ethereal light!
>get bo
w
...wait 3 seconds.
>...wait 2 seconds.
>w
...wait 2 seconds.
>get bo
w
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +516 with AvD: +32 + d100 roll: +50 = +176
... and hits for 34 points of damage!
Blow to head!
Look at the pretty stars!
You are stunned for 3 rounds!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 29]
>You are still stunned.
>
You are still stunned.
>w
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
w
>w
You are still stunned.
>
You are still stunned.
>w
You are still stunned.
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +496 with AvD: +32 + d100 roll: +89 = +235
... and hits for 51 points of damage!
Deft slash to your left leg digs deep!
Bone is chipped!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 17]
>w
You are still stunned.
>w
>
You are still stunned.
>w
You are still stunned.
w
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
>
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
>
You are still stunned.
>w
A n'ecare swings a wickedly curved falchion at you!
AS: +610 vs DS: +480 with AvD: +32 + d100 roll: +99 = +261
... and hits for 48 points of damage!
Slash to your shield hand!
Several fingers fly!
Curved falchion clashes with mages armor!
[STR/DU: 75/160 vs. 99/250, d100(Open)= 41]
>
You are still stunned.
>w
w
You are still stunned.
* Lord Wwyrmx Evilelvenkind joins the adventure.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
>You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
w
You are still stunned.
You are still stunned.
w
>You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
>w
You are still stunned.
w
>You are still stunned.
>w
w
[The Rift]
A shoreline stretches before you, the sea dark and thick with salt. Just a small way up the beach, an unusual sight catches your eye. A small child walks the beach, holding hands with a large winged humanoid. One of its reddish wings is wrapped protectively around the child, and her small hand is tightly clutching one of his large fingers. She appears to be talking, although what she is saying is too difficult to understand to any except her unusual companion. You also see a slender silvery thread.
Obvious paths: east, southwest.
>w
You can't go there.
>w
You can't go there.
>
You can't go there.
>
You can't go there.
>heal
>
You have minor lacerations about the head and a possible mild concussion, a fractured and bleeding left leg, and a fractured and bleeding left hand.
Bleeding:
Area Health per Round
----------------------------------
Left leg 2
Head 1
Maximum Health Points: 134
Remaining Health Points: 3
You are feeling faint.
Maximum Spirit Points: 10
Remaining Spirit Points: 10 reg