First thing to note is that this whole rank 9 is a dead wizard is bogus. You can't die from a rank 9 crit to the arm, or leg or hand unless it's by HP loss. And a rank 9 crit is the most extreme case of death. The following are the crits wizards in leathers suffer from the most, the infamous instadeath crits.
Average DMF for 12 of the most commonly used edged weapon types:
Robes 0.358
Leathers 0.246
Brigandine 0.197
Average DMF for 7 of the most commonly used blunt weapon types:
Robes 0.358
Leathers 0.262
Brigandine 0.209
Average DMF for 9 of the most commonly used 2HE weapon types:
Robes 0.572
Leathers 0.427
Brigandine 0.422
Average DMF for 8 of the most commonly used polearm weapon types:
Robes 0.496
Leathers 0.378
Brigandine 0.396
Average DMF for wizard bolt/ball attacks:
Robes 0.373
Leathers 0.360
Brigandine 0.269
Using that information we will now more accurately determine what causes death for a wizard. It is important to note that on areas where the armor doesn't cover, you get the crit divisor of the lower armor group. So if you get hit on the head or neck in full leathers, you get the DMF of leathers but the crit divisor of robes (this is really bad).
Chest, back, abdomen - rank 7 crit:
Full Leathers:
End roll needed with average edge DMF: 242
End roll needed with average blunt DMF: 233
End roll needed with average 2HE DMF: 181
End roll needed with average Polearm: 192
End roll needed with average wizard DMF: 197
Median endroll needed: 209
Brigandine:
End roll needed with average edge DMF: 348
End roll needed with average blunt DMF: 334
End roll needed with average 2HE DMF: 216
End roll needed with average Polearm: 223
End roll needed with average wizard DMF: 282
Median endroll needed: 281
Head and Neck areas - rank 5 crit:
Full Leathers:
End roll needed with average edge DMF: 160
End roll needed with average blunt DMF: 157
End roll needed with average 2HE DMF: 135
End roll needed with average Polearm: 139
End roll needed with average wizard DMF: 141
Median endroll needed: 146
Brigandine:
End roll needed with average edge DMF: 277
End roll needed with average blunt DMF: 267
End roll needed with average 2HE DMF: 182
End roll needed with average Polearm: 188
End roll needed with average wizard DMF: 230
Median endroll needed: 229
The above points out a very stricking difference between brig and full leathers. The overall difference in brig and leathers comes out to 78 points. A beast would need 78 additional AS to kill someone in brig than he would need to kill someone in leathers.
- Lord Kranar, human Archwizard
[This message has been edited by LordKranar (edited 12-15-2001).] reg