The Players Corner Archive

Halfling Wizard At 20

Name: Khajiit Skyrim Race: Halfling Profession: Wizard (shown as: Wizard)
Gender: Male Age: 46 Expr: 530204 Level: 20
Currently Stat Bonus
Constitution (CO): 56 .... 13
Dexterity (DE): 90 .... 35
Discipline (DI): 76 .... 8
Logic (LO): 63 .... 11
Intelligence (IN): 65 .... 17
Strength (ST): 81 .... -5
Reflexes (RE): 86 .... 28
Charisma (CH): 33 .... -23
Wisdom (WI): 72 .... 11
Aura (AU): 96 .... 18
Mana: 56 Silver: 10682


Khajiit (at level 20), your skill bonuses and ranks are:
Skill Bonus Rank
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Armor Use : 30 [6]
Shield Use : 93 [21]
Edged Weapons : 93 [21]
Climbing : 10 [2]
Swimming : 10 [2]
Perception : 10 [2]
Mana Sharing : 93 [21]
Spell Aiming : 142 [42]
Physical Training : 90 [20]
Physical Training Points : 7


You know the following spells:

Major Elemental:
Number Name
501 Sleep
502 Spell Store
503 Blur
504 Slow I
505 Hand of Tonis
506 Haste I
507 Elemental Deflection
508 Elemental Bias
509 Strength
510 Unpain
511 Floating Disk
512 Slow II
513 Elemental Focus

Minor Elemental:
Number Name
401 Elemental Defense I
402 Presence
403 Lock Pick Enhancement
404 Disarming Enhancement
405 Elemental Detection
406 Elemental Defense II
407 Unlock
408 Disarm
409 Elemental Blast

Wizard Base:
Number Name
901 Minor Shock
902 Minor Elemental Edge
903 Minor Water
904 Minor Acid
905 Elemental Refraction
906 Minor Fire
907 Major Cold
908 Major Fire
909 Tremors
910 Major Shock
911 Mass Blur
912 Call Wind
913 Death Cloud
914 Firestorm
915 Weapon Fire
916 Invisibility
917 Boil Earth
918 Duplicate
919 Wizard's Shield
920 Call Familiar

How's everything look so far? reg

Personally, I would've placed DE much lower since it grows so fast for wizards, especially halflings.

As far as the training goes, the only real thing I notice is the lack of magic item use and scroll reading. Using wands was one of the most effective ways for my wizard to hunt when mana was a problem in the earlier years. MIU and scroll reading have many uses, and are relatively cheap for wizards to train in.

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-Emtel Draghan, Sylvankind Rogue reg

Those were the 2 main concerns my friends keep saying. I figured that I would only use MIU and scrolls when I was young and didn't have enough mana, but I decided to advance a little slower because of the mana problem and save those points for something else. As for DE, I want to have a strong aiming AS early on, so I put it higher than normal. reg
There are a couple of things you might want to consider going forward, things I am personally kicking myself for not training more as I approach 60 trains.

Perception for checking boxes for traps. I let this slide and I can't see box traps on anything near my age. I realize that picking boxes is supposed to be hard for wizards, but I could have been a lot further along at this point, for a side ability.

Armor training for reduction in spell hindrance. I let this slip, when I could easily be wearing brig now with less hindrance than 32% or whatever it is.

You could slow down on the mana share to train an extra spell, and depending where you like to hunt, a bit more climbing to get there. I've taken my fair share of deaths just from dropping from a fall, being stunned, and having a critter come along and hack me up.

Mana leach and cone are two of my favorite spells.

Looks like a nice halfling wizard. Have fun.

-Toph reg

Speaking of Cone and Leech, how far should I go with Major Elemental spell training?

Should I stop training in Mana Share at 24 ranks?

And how much armor training should I have? reg

Personally, I would single mana share for life. It's one of those skills that has all sorts of uses.

I know it used to be tied into how much mana you could infuse for enchanting, but with the system being changed, who knows.

It's also been shown to tie into many other skills and abilities, and it never hurts to be fully singled. That way, no matter what changes happen along the road, you should be in good shape.

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-Emtel Draghan, Sylvankind Rogue reg