The Players Corner Archive

Combat Maneuvers

Is CM worth training in? When would be a good level to start? reg
Definately, all wizard should trainin in it the more the better. In my eyes a perfect wizard is one who .5x's from 0 without neglecting other necessary skills, helps a ton in dodging ewaves and cms... reg
CM is worthless reg
How can you just say that? You back it up with nothing and just expect us to believe cause of yer one opinion? reg
quote:
Originally posted by Moken:
How can you just say that? You back it up with nothing and just expect us to believe cause of yer one opinion?

Very easily and no, I don't expect anything.

reg

Ask 10 wizards their opinions on training and you may get ten different answers.

I am not a number-cruncher, and CM attacks are mostly hidden rolls anyway.

My personal belief is CM is not needed for mages that only wear leather. Heavier armors may need CM to negate the increased manuever penalty.

All this is always subject to change - gods forbid the GMs pull something on mages like they did with sorcerer/multi-opps, but you never know.

Askip
reg

I personally don't recommend training in CM.

This is for several reasons, one is that a wizard doesn't find themselves dead in guarded stance or defensive stance, so the DS bonus is moot. Besides if you're 0.5x trained, then at the age cap that gives you 80 ranks of CM, that gives you only 32 DS in guarded and that's over the course of 160 trainings, meaning a gain of 0.2 DS per level.

Was the 1200 / 640 training points really worth the 32 DS?

Additionally... the maneuver penalty is peanuts. GS is moving away from the instakill nature of spells, as has been stated several times by the GMs, take a look at the newer critters being developped by Uska and the critter group. They are all moving away from the instamaneuver kills and rightfully so, this makes whatever hypothesised bonus CM gives worth less and less.

I'd recommend training in a skill you KNOW gives a bonus, and one that can benefit your wizard more significantly than CM.

- Lord Kranar, human Archwizard reg