Sonic
[The Rift]
A circular marble pillar sits in the middle of a room with thick grey tapestries for walls. Above this pillar floats a large skull that appears to be serpentine or lizardlike in nature, slowly rotating in a sphere of blue energy. The skull rotates, morphing into an elven one, then gently spinning again and changing into a human one, then a krolvin skull, then a giant one, and finally back to the serpent one. You also see a caedera.
Obvious paths: northeast, southeast.
>prep 413
You concentrate on the Elemental Saturation spell...
Your spell is ready.
>cast cae
>
You gesture at a caedera.
CS: +494 - TD: +474 + CvA: +25 + d100: +62 == +107
Warding failed!
A dark shadow passes over a caedera.
Cast Roundtime 3 Seconds.
>
A caedera tries to bite you!
AS: +529 vs DS: +648 with AvD: +24 + d100 roll: +40 = -55
A clean miss.
>
Waves of black anti-mana wash through the area.
>prep 415
cast cae
You concentrate on the Elemental Strike spell...
Your spell is ready.
>You gesture at a caedera.
CS: +494 - TD: +449 + CvA: +25 + d100: +14 == +84
Warded off!
Cast Roundtime 3 Seconds.
>prep 505
cast cae
You concentrate on the Hand of Tonis spell...
Your spell is ready.
>You gesture at a caedera.
[Spell Hindrance for some sparkling mithril brigandine with a roaring black dragon emblazoned on the chest is 8% with current Armor Use skill, d100= 1]
Your armor prevents the spell from working correctly.
>prep 505
cast cae
You concentrate on the Hand of Tonis spell...
Your spell is ready.
>You gesture at a caedera.
CS: +494 - TD: +449 + CvA: +25 + d100: +57 == +127
Warding failed!
A wispy hand of air reaches toward a caedera and grasps it tightly. The hand squeezes hard, snatching the breath from a caedera's lungs.
A caedera is lightly stunned.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
>You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 15 points of damage!
Blow grazes neck lightly.
... 25 points of damage!
Burst of flames chars neck a crispy black.
... 10 points of damage!
... 15 points of damage!
Minor burns to left eye. Foe blinks back the tears.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
... 35 points of damage!
Abdomen bursts into flames. Would be funny without the blood.
... 10 points of damage!
Minor burns to left eye. Foe blinks back the tears.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>sign of wracking
>prep 917
You shudder as your life-force is torn and reshaped!
You feel drained!
>cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 25 points of damage!
Nice blow to abdomen!
... 40 points of damage!
... 15 points of damage!
... 15 points of damage!
Minor burns to left eye. Foe blinks back the tears.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 10 points of damage!
... 15 points of damage!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>
A caedera starts to breathe easier.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 25 points of damage!
The caedera is stunned!
... 15 points of damage!
... 5 points of damage!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
>You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 5 points of damage!
... 20 points of damage!
... 30 points of damage!
Nasty burns to back. Won't be sleeping on that for awhile.
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
>cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
A caedera dodges out of the way!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 15 points of damage!
... 35 points of damage!
Back bursts into a spectacular display of flames. Bet it hurts too.
The caedera is stunned!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>l
>
[The Rift]
A circular marble pillar sits in the middle of a room with thick grey tapestries for walls. Above this pillar floats a large skull that appears to be serpentine or lizardlike in nature, slowly rotating in a sphere of blue energy. The skull rotates, morphing into an elven one, then gently spinning again and changing into a human one, then a krolvin skull, then a giant one, and finally back to the serpent one. You also see a caedera that appears stunned.
Obvious exits: northeast, southeast.
>prep 917
>cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
... 25 points of damage!
Burst of flames char forehead a crispy black.
... 15 points of damage!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
[Spell Hindrance for some sparkling mithril brigandine with a roaring black dragon emblazoned on the chest is 8% with current Armor Use skill, d100= 6]
Your armor prevents the spell from working correctly.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 15 points of damage!
... 20 points of damage!
... 5 points of damage!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
You notice that things have returned to their normal speed.
>cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>
You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 20 points of damage!
Blow to neck tears tissue.
... 30 points of damage!
... 15 points of damage!
... 20 points of damage!
The ground then quickly cools.
Cast Roundtime 3 Seconds.
>prep 917
cast cae
You concentrate on the Boil Earth spell...
Your spell is ready.
>You gesture at a caedera.
The ground beneath a caedera begins to boil violently!
Fiery debris explodes from the ground!
... 5 points of damage!
... 35 points of damage!
The caedera crumples to the ground motionless.
A dark shadow passes away from a caedera.
The ground then quickly cools.
Cast Roundtime 3 Seconds. reg