The Players Corner Archive

Elemental Dispel Change

Category GemStone III Announcements (5)
Topic Important Announcements (1)
By GS3-WARDEN from PLAY.NET
On Mar 30, 2002 at 12:58
Subject Elemental Dispel Change (182)

Elemental Dispel (Minor Elemental 417) has been modified to have a variable mana cost based on the spell being dispelled. Both the Level and the Sphere (Elemental, Spiritual, Hybrid) are used to determine the mana cost. Dispelling Elemental spells will be less mana intensive than dispelling Spiritual spells.

Warden reg

quote:
Originally posted by CrystalTears:
Category GemStone III Announcements (5)
Topic Important Announcements (1)
By GS3-WARDEN from PLAY.NET
On Mar 30, 2002 at 12:58
Subject Elemental Dispel Change (182)

Elemental Dispel (Minor Elemental 417) has been modified to have a variable mana cost based on the spell being dispelled. Both the Level and the Sphere (Elemental, Spiritual, Hybrid) are used to determine the mana cost. Dispelling Elemental spells will be less mana intensive than dispelling Spiritual spells.

Warden


Neat? reg

I don't understand why this was needed? I would think there are hundreds of other things that need fixing before something like this.

Let's complete the spell lists before we screw with stuff.

I would think being able to specify what spell you are trying to dispel is more important then increasing the mana cost of dispelling. Then you know if you have enough mana to dispel it or not. Another totaly not needed change in my mind.

I know I will be low on mana and just need to get rid of a spirit(opals or alkars) spell off of a Cset so I can leech it effectively. Now I will blow nerves and such because I don't know for sure what spell I will be dispelling.

Another not so well thought out change. Personally think it's a waste of resources do only half a job on a spell and not to complete the rest of the spells in all the circles.

edge

[This message has been edited by edge (edited 04-02-2002).] reg

<< Another not so well thought out change. Personally think it's a waste of resources do only half a job on a spell and not to complete the rest of the spells in all the circles. >>

I bet you anything this change took only 30 seconds worth of resource time, not exactly an effective arguement against changing it.

Additionally, has anyone tested the change yet?

- Lord Kranar, human Archwizard reg

I plan on testing it tonight against:
1)myself
2)another player
3)critters

Just to see if I notice a trend in the mana reduction. I wonder if anything else besides level of the spell maybe mana share?

------------------
Anticor Rifling, Giantman Wizard reg

I bet it took longer then 30 seconds.

edge reg

Not sure how long it took, but here is what I found. Didn't get to test at all profession spells and the only critters I cast at were fengs( these are equal to halfling wizards).

Did a bit of testing, not as much as I would have liked but still will give some idea as to the affect of the change. This is a 27 wizard with 20 ranks in mana share casting. I cast at myself, a young ranger, and a critter and the numbers of mana spent to spell dispell matched on all three of us so I think its the caster and not the target that affects the mana. Not sure if it's age or mana share. One thing is definte as you will see, it costs more to remove a spell unknown to you is quite a bit more than removing a spell you have the ability to cast.

Spell: Cost to Dispell
401 : 6 mana
406 : 8 mana
414 : 12 mana
503 : 7 mana
507 : 9 mana
508 : 9 mana
905 : 8 mana
911 : 11 mana
919 : 15 mana
101 : 10 mana <--
102 : 10 mana
103 : 11 mana
105 : 12 mana
107 : 13 mana
601 : 10 mana
602 : 10 mana
604 : 7 mana <--
606 : 13 mana
prepped spell : 17 mana
shut off an amulet: 17 mana

Thats all I had time to test I had bad connectiong and kept getting booted. Two big things I noticed:

1. To dispell a spell you know costs much less ( I would love for a sorcerer to try this out and see if the costs match mine for spirit and elemental to either prove or disprove this)

2. 604 the ranger skinning spell did not seem to fit the pattern, maybe because it is a utility spell this is the reason not real sure.

Like I said not a complete test but just a good starting place, let me know if you have anything to add/change.

------------------
Anticor Rifling, Giantman Wizard reg

This is excellent!

Even those it may cost more to dispell not known to you, it still costs less than it used to.

- Lord Kranar, human Archwizard reg

quote:
Originally posted by Magister:
The higher spells cost more. Wall of force, for example, costs me 27 mana to dispel it now.

Glad I can't dispel, that would suck. Empathic Dispel is 50 mana and removes everything? reg

quote:
Originally posted by LordKranar:
This is excellent!

Even those it may cost more to dispell not known to you, it still costs less than it used to.

- Lord Kranar, human Archwizard


The higher spells cost more. Wall of force, for example, costs me 27 mana to dispel it now. reg

Here's what I got:
101 = 10 mana
102 = 10 mana
120 = 19 mana
401 = 6 mana
406 = 8 mana
414 = 12 mana
430 = 18 mana

And the oddest results:

Wearing No Spells Whatsoever = 34 mana

Des

reg

quote:
Originally posted by Dustin Brookthorn:
Glad I can't dispel, that would suck. Empathic Dispel is 50 mana and removes everything?

It only removes spirit spells, and it requires a warding failure.

Refer to some of my posts in the rift section to see it in action.

Buckwheet reg

quote:
Originally posted by Desmonique:
Here's what I got:
101 = 10 mana
102 = 10 mana
120 = 19 mana
401 = 6 mana
406 = 8 mana
414 = 12 mana
430 = 18 mana

And the oddest results:

Wearing No Spells Whatsoever = 34 mana

Des




That last bit is odd. Sounds like it'll be more mana sensible to do a quick 405 first to make sure the creature actually has some spells on it (especially on critter like those in the Spider Temple which gen with no spells at all sometimes), to save that double hit on mana. Then again maybe it's a bug.
Then again, as a bard, I get to use 1013 to selectively target spells to dispel anyway.

reg

I always 405 critters before I dispelled them. So this makes it more of a hassle for me. Makes dispelling to leech is not reasonable anymore. Also, with the CS change you have to dispel critters to effectively leech them. If I could be selective in what I dispelled. It would be no problem because I would only dispel td spells.

Just think it was a half ass change as usual. Figure he had to take the time to read the code and then write the changes. Had to get approval to do this in the first place. Then QC it and whatever other things they got to do. Lots of hours put into this and it wasn't a full fix.

This could have been done right if he asked for players opinions on it. Gotta love egos. I know what is best because I am SOooo smart.

edge reg

Anticor, if you read this, would you mind reposting your dispel tests in the mechanics folder? Otherwise I'll copy it there myself later on. Thanks! reg