There are no labels, no nothing on this map. I just haven't had time to get that done yet. It will be on the first update hopefully.
Send all comments, concerns, or mistakes to buckwheet@whee.org.
Buckwheet reg
There are no labels, no nothing on this map. I just haven't had time to get that done yet. It will be on the first update hopefully.
Send all comments, concerns, or mistakes to buckwheet@whee.org.
Buckwheet reg
- Lord Kranar, human Archwizard reg
quote:
Originally posted by LordKranar:
I never understood why he made his like 20000 pixels by 5000000 pixels. I find the small map very convenient and useful.
Shrinking something is much less lossy than expanding it. reg
Heck, with maps that size it would be pretty easy to group them into a Aeternity Map Program so that rather than having to print out maps you could just load them for viewing on the computer or print them if you wish. Not to mention it saves 70-80 percent on hard drive space.
- Lord Kranar, human Archwizard reg
Ummm, when is V1.1 comming out? That map, although a great tool, well, it isnt correct in alot of places. Not to sound ungrateful, but I'd be extremely happy if you tried to fix it up...
G reg
Check the Aeternity message board for larger, better, and more up to date maps.
Buckwheet reg
Personally, Buckwheet, I would rather see you continue updating your maps. You can only get better at what they see as incorrect, and should they still have complaints, as I said before, ignore them.
I highly doubt that Tsoran's maps were immediately praised when he first started. And ye should know that the complainers obviously cannae do any better themselves or they would simply have posted a better instead of griping to you in the first place.
My advice, should you choose to accept it, is to continue with your maps and improve yourself without worrying about what all the unhappy people think. You are nae here to make them happy, you were only trying to help and if they cannae understand that, then let them try for themselves.
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Caels Onae'Rae
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"Light the path through darkness with the light of friendship." reg
They can, and should, make a new map if they don't like the ones provided.
And if for some reason the people complaining don't have a way to make maps, they should politely ask "Could you make this change? I think it would make your maps better," as being nice gets you more friends than not.
Of course I also stopped making things for other people a long time ago.. I got mad with them too. Anything I make now is for personal use. So my advice is kind of against my actions, but I don't follow my advice because I am too stubborn. I stopped and am not going to start again. reg
There's a bunch of bloody squares connected together by lines with some text on them. It's black and white... If I had Visio on this computer I'd be making my own maps, I don't see exactly what kind of artistic skill is needed to map something.
I say keep making the maps and make them a readable and reasonable size. I thought the previous map made was excellent.
- Lord Kranar, human Archwizard reg
quote:
Originally posted by Buckwheet:
There will be no updates. Do to severl e-mails bitching about how crappy it looked, how un-tsoran like it is, etc etc. I have decided not to map.
I think you did a great job!
Tsoran
reg
quote:
Originally posted by LordKranar:
That's a really good map, honestly although I am glad Tsoran was able to map GS maps I never understood why he made his like 20000 pixels by 5000000 pixels. I find the small map very convenient and useful.
It's a matter of compromising amongst which features I wanted the maps to have. (The maps, btw, are 2400x3075 pixels, which is the printable area of an 8.5"x11" sheet of paper at 300DPI).
The compromise I decided on, because it was what I wanted for my maps, was to have the following:
- the smallest number of maps as possible. (Since my target was printed, not displayed maps, having 20 vs. 100 maps was desirable).
- printable on a single sheet of paper. (Yeah, I know, it's not the easiest thing in the world to print them, but that's because browsers suck.)
- Have the room to put in text to describe room portals ("go door")and contents ("Armory")
The things I sacrificed to do that were:
- ability to display maps on a single screen (and thereby the ability to print them with a browser)
It really does bother me that I could not make the maps small enough to display on one screen. But to do that, each map would either have very little information on it, or would need to leave off all the descriptive text.
Buckwheet's map sacrificed the text. The result is great; he just chose a different compromise than I did. But you don't know what's where. In GS, two people had started making maps with fewer rooms on each map, although neither ever completed the work. Had they done so, they would have ended up with around 100 to 150 maps. Again, a different compromise.
Were I to start a mapping project today, it's possible I would chose a different compromise. When I ffirst made the maps, computers, displays, and so forth were not as powerful or large as today (PC's were lots slower, and 640x480 displays were common.) So it made more sense to print the maps than to display them on the screen. Making smaller maps, (even if it's 100 of them!) might make more sense today, for a brand new project.
I hope that answers your question.
Tsoran reg