Before the light and before the dark...
Before existance of the Universe itself...
There was the Ultraverse.
Or that's atleast how the saying for my upcoming RPG game called The Ultraverse goes. Recently I have been focusing most of my time working on an RPG game not at all like Gemstone, but rather a graphical game with a preset story line. You play as three heros, Kranar the guardian, Kolderon the sorcerer, and Daariun the warrior and your quest, like most RPGs, is to save the world from an evil force.
A more indepth explanation of the storyline is that before the universe there was the Ultraverse, and it was held together by an object called the crystus. The crystus had 4 sectors, Uni, Omega, Contra and Omni... one day for mysterious reasons the crystus shattered into it's 4 seperate sectors creating subrealms.
Well millions of years after its collaps an evil being from the Omegaverse by the name of Inferno has decided for still unknown reasons to recombine each sector of the crystus to recreate the Ultraverse under his control. He has the omega sector, the omni sector, the contra sector and only needs the uni sector.
The only thing stopping Inferno from entering the universe and grab the uni sector is a spell cast by Jorex who is the most powerful and wisest mage around. But now that Jorex is old and tiring he can no longer keep the spell to refrain Inferno from entering our realm so he has called upon three heros to embark on a journey to discover the hidden mysteries surrounding the Ultraverse and each of its sectors as well as put an end to Inferno.
I will be posting the game engines when I feel it's ready to receive some feedback but for now I will post pictures of what the current state of the engines are. When all of the game's engines are up for testing I would appreciate feedback on the speed, the controls, the interface, the battle sequence and difficulty levels. It would be best to get as much feedback about the engines running the game before starting to implement the storyline into the game.
An example of a double door building.
An example of a house.
The info screen, you can check stats, configuration and stuff like that from here.
Character information screen.
What would an RPG game be without battles?
On a final note, the design and plan for the game will be an old school Final Fantasy meets Breath of Fire meets Phantasy Star meets Zelda like game. As you can tell Jorex, Kranar, Kolderon, and Daariun are Gemstone characters. I haven't used anyone's name who didn't give me permission and I will not use anyones name from Gemstone without their permission. I will try and post the engines soon.
- Lord Kranar, human Archwizard
[This message has been edited by LordKranar (edited 04-12-2001).] reg
reg
