Avillann says, "k im ready"
>
You hear the voice of Helixss say, "time out"
>
You hear the voice of Helixss say, "wait there"
>'feh count sir
You say, "feh count sir"
>
You hear the voice of Helixss say, "5"
>
You hear the voice of Helixss say, "4"
>
You hear the voice of Helixss say, "3"
>
You hear the voice of Helixss say, "2"
>
You hear the voice of Helixss say, "1"
>l
* Arturstan was just struck down!
>
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>hide
Avillann begins to advance on you!
Avillann is still a distance away from you and is closing steadily.
>
Avillann moves into a position to parry.
>
You frantically search for a place to hide, as Avillann advances towards you.
>'COUNt
ret
You say, "COUNt"
>ret
You melt into the background, convinced that your attempt to hide went unobserved.
Roundtime 4 seconds.
...wait 4 seconds.
>
...wait 4 seconds.
>
You hear the voice of Helixss say, "DING DING DING"
>advance avillann
Appearing to have lost sight of his target, Avillann stops advancing.
>
You begin to advance on Avillann.
>l avillann
You see Beast Avillann Rguacicko of Elanthia, a Human Barbarian.
He has hazel eyes. His brown hair is long and fine, and is worn tied back. He has tanned skin.
He is fairly young for a Human.
He is clean shaven.
He is in good shape.
He is holding a heavy-bladed scimitar in his right hand.
He is wearing a teak longbow, a silvery pebble inset pin, a lasmodi gwethdesuan, a lumpy bundle, a waermodi gwethdesuan, some faded pants, a black herb pouch, a black gem pouch, a hip pouch, a fine silver chain, a thin pewter ring, a signet ring, a fine silver chain, a fine silver chain, some reinforced gloves, a sturdy black backpack, a snakeskin long scabbard, a shadowy tooled leather mask, some jet black wolfskin leathers and a target shield.
>
You hear the voice of Helixss say, "ahahahahahah"
>
You have lost sight of your target, so you stop advancing.
'avillann go OOPSIES
>l
You say, "avillann go OOPSIES"
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Obvious paths: northeast, southwest.
>'you sicko
You say, "you sicko"
>l
Avillann comes out of hiding.
>
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>advance avil
You begin to advance on Avillann.
>teach parry to avillann
You come out of hiding.
Avillann knows more about that skill than you do!
>l
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>teach evasion to avillann
You close to pole weapon range on Avillann.
>
You begin to lecture Avillann on the proper use of the evasion skill.
>cackle
parr
You close to melee range on Avillann.
>You cackle!
You move into a position to parry.
Roundtime: 3 sec.
>jab avill
< You jab a s'kra scimitar at Avillann. Avillann turns aside the scimitar with a heavy-bladed scimitar.
[You're nimbly balanced and in strong position.]
[Roundtime 4 sec.]
>
* Avillann chops a heavy-bladed scimitar at you. You dodge, barely twisting out of harm's reach.
[You're nimbly balanced and in superior position.]
>draw avill
...wait 1 seconds.
>draw avill
< You step backward and then slice at Avillann. Avillann fends off little of the scimitar with a heavy-bladed scimitar. The scimitar lands a hard hit that barely pierces the skin to nick the chest.
[You're winded, nimbly balanced and in superior position.]
[Roundtime 4 sec.]
>
You hear the voice of Helixss say, "ohh"
>slice avil
< You slice a s'kra scimitar at Avillann. Avillann fends off some of the scimitar with a heavy-bladed scimitar. The scimitar lands a solid hit to Avillann's right leg.
[You're winded, nimbly balanced and in strong position.]
[Roundtime 4 sec.]
Avillann moves into a position to parry.
You hear the voice of Helixss say, "this gonna be a good fight"
>
You hear the voice of Helixss say, "wait never mind"
>parry
...wait 1 seconds.
>parry
You move into a position to parry.
Roundtime: 4 sec.
>
* Avillann jabs a heavy-bladed scimitar at you. You deflect the scimitar with a s'kra scimitar.
[You're nimbly balanced and opponent has slight advantage.]
>jab avill
< You jab a s'kra scimitar at Avillann. Avillann slaps away the scimitar with a heavy-bladed scimitar.
[You're nimbly balanced and have slight advantage.]
[Roundtime 4 sec.]
>draw avill
...wait 1 seconds.
Avillann moves into a position to parry.
>draw avill
< You step backward and then slice at Avillann. Avillann repulses nearly all the scimitar with a heavy-bladed scimitar. The scimitar lands a hard hit that just barely penetrates the skin to nick the stomach ('Tis but a scratch!), barely stunning him.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>slice avill abdomen
* Trying poorly, Avillann jabs a heavy-bladed scimitar at you. You dodge, barely twisting out of harm's reach.
[You're incredibly balanced and in dominating position.]
>
< You slice a s'kra scimitar at Avillann. Avillann fends off most of the scimitar with a heavy-bladed scimitar. The scimitar lands a good strike to Avillann's abdomen.
[You're winded, incredibly balanced and in dominating position.]
[Roundtime 4 sec.]
>'liek im winnin
parry
You stop trying to teach evasion to Avillann.
You say, "liek im winnin"
>You move into a position to parry.
Roundtime: 3 sec.
You hear the voice of Helixss say, "damn"
* With poor timing, Avillann chops a heavy-bladed scimitar at you. You evade.
[You're nimbly balanced and in excellent position.]
>
You hear the voice of Helixss say, "ownage now"
ja abdomen
>There is nothing else to face!
At what are you trying to jab?
>
Avillann chuckles.
>
Helixss comes out of hiding.
jab avi abdomen
>Avillann moves into a position to parry.
>
< You jab a s'kra scimitar at Avillann. Avillann knocks aside the scimitar with a heavy-bladed scimitar.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>
Helixss does a half-hearted handstand.
>
* With amateurish style, Avillann jabs a heavy-bladed scimitar at you. You dodge, with a practiced hand.
[You're nimbly balanced and in good position.]
>draw avi abdomen
< You step backward and then slice at Avillann. Avillann knocks aside nearly all the scimitar with a heavy-bladed scimitar. The scimitar lands a strong hit that shreds away skin and exposes the muscles of the abdomen, lightly stunning him.
[You're nimbly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>slice avi abdomen
Helixss's body spasms as he tumbles to the ground.
>
...wait 1 seconds.
>
slice avi abdomen
> * Avillann was just struck down!
>
< You slice a s'kra scimitar at Avillann. Avillann beats off some of the scimitar with a heavy-bladed scimitar. The scimitar lands a heavy strike that savages the belly to expose the intestines.
* Avillann is slain before your eyes!
Avillann's heavy-bladed scimitar falls to the ground.
[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.
***
Remhaz, you have killed more than once in the last hour.
Whether justified or not, you are being placed in a holding room. You will be released in 4 hours automatically by the system. Please do not assist concerning this matter as the GMs will not override this system.
***
[You're nimbly balanced with no advantage.]
[You're nimbly balanced with no advantage.]
[Roundtime 4 sec.]
>'Heh.
Only a GM can hear you talk now.
>
You feel fully balanced again.
>
Dawk just arrived.
>l dawk
You see Dawk Burzerk, an Elf.
He has pointed ears and jade eyes. His silver hair is short and wavy, and is worn loose. He has copper skin.
He is young for an Elf.
He is clean shaven.
He has some tiny scars across the left arm, a severely swollen and deeply bruised right leg, some tiny scars across the right leg, minor swelling and bruising around the left leg compounded by cuts and bruises about the left leg, a shattered chest area with gaping wounds, faint scuffing to the back, minor scarring along the back.
He is bleeding with slight bruising in the right leg and very badly from the chest.
He has a blunt flint-tip bolt lodged shallowly into his right leg.
He is wearing a chain hauberk, a light crossbow, a Nisha short bow, a jadeite gwethdesuan, a twisted cambrinth ring bearing the crest of the Warrior Mage guild, a fat dung beetle pin, a crystal skull, a crystal skull, a black scorpion blossom, a billowing black nightsilk cloak, a platinum dragon head amulet with emerald green eyes that seem to blink sleepily, a leather wand belt set with acid-etched steel plates, some thick black leather wrist bands heavily studded with menacingly sharp steel spikes, a hand-stitched traveler's pack, a tasseled leather waterskin, a claymore sheath, a finespun platinum chain, a carved grenga wood dragon statuette suspended from a leather thong, some slouched lizard-skin boots and a darkened ivory-inlaid crossbow engraved with the image of a shadowy dragon with sweeping wings.
>l
[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.
>n
Dawk just left.
>
You can't go there.
>ne
You can't go there.
>look
[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.
>cackle
You are not allowed to do that here.
> reg