The Players Corner Archive

damn fools keep messing with me in DR

wanted to like GR his scim but time out zone is liek.. gay


Avillann says, "k im ready"
>
You hear the voice of Helixss say, "time out"
>
You hear the voice of Helixss say, "wait there"
>'feh count sir
You say, "feh count sir"
>
You hear the voice of Helixss say, "5"
>
You hear the voice of Helixss say, "4"
>
You hear the voice of Helixss say, "3"
>
You hear the voice of Helixss say, "2"
>
You hear the voice of Helixss say, "1"
>l
* Arturstan was just struck down!
>
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>hide
Avillann begins to advance on you!
Avillann is still a distance away from you and is closing steadily.
>
Avillann moves into a position to parry.
>
You frantically search for a place to hide, as Avillann advances towards you.
>'COUNt
ret
You say, "COUNt"
>ret
You melt into the background, convinced that your attempt to hide went unobserved.
Roundtime 4 seconds.
...wait 4 seconds.
>
...wait 4 seconds.
>
You hear the voice of Helixss say, "DING DING DING"
>advance avillann
Appearing to have lost sight of his target, Avillann stops advancing.
>
You begin to advance on Avillann.
>l avillann
You see Beast Avillann Rguacicko of Elanthia, a Human Barbarian.
He has hazel eyes. His brown hair is long and fine, and is worn tied back. He has tanned skin.
He is fairly young for a Human.
He is clean shaven.
He is in good shape.

He is holding a heavy-bladed scimitar in his right hand.
He is wearing a teak longbow, a silvery pebble inset pin, a lasmodi gwethdesuan, a lumpy bundle, a waermodi gwethdesuan, some faded pants, a black herb pouch, a black gem pouch, a hip pouch, a fine silver chain, a thin pewter ring, a signet ring, a fine silver chain, a fine silver chain, some reinforced gloves, a sturdy black backpack, a snakeskin long scabbard, a shadowy tooled leather mask, some jet black wolfskin leathers and a target shield.
>
You hear the voice of Helixss say, "ahahahahahah"
>
You have lost sight of your target, so you stop advancing.
'avillann go OOPSIES
>l
You say, "avillann go OOPSIES"
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Obvious paths: northeast, southwest.
>'you sicko
You say, "you sicko"
>l
Avillann comes out of hiding.
>
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>advance avil
You begin to advance on Avillann.
>teach parry to avillann
You come out of hiding.
Avillann knows more about that skill than you do!
>l
[Mycthengelde, Flatlands]
Patches of thistle grow tall along the trail, waving softly in the breeze. You stumble across some wild-growing Almagarus flowers, their deep red petals a sharp contrast to the seemingly endless carpet of green. Now and again you can see a group of travelers making their way north towards The Crossing, while the undulating vista of the Siergelde is visible to the southwest, breaking the otherwise flat horizon.
Also here: Beast Avillann.
Obvious paths: northeast, southwest.
>teach evasion to avillann
You close to pole weapon range on Avillann.
>
You begin to lecture Avillann on the proper use of the evasion skill.
>cackle
parr
You close to melee range on Avillann.
>You cackle!
You move into a position to parry.
Roundtime: 3 sec.
>jab avill
< You jab a s'kra scimitar at Avillann. Avillann turns aside the scimitar with a heavy-bladed scimitar.
[You're nimbly balanced and in strong position.]
[Roundtime 4 sec.]
>
* Avillann chops a heavy-bladed scimitar at you. You dodge, barely twisting out of harm's reach.
[You're nimbly balanced and in superior position.]
>draw avill
...wait 1 seconds.
>draw avill
< You step backward and then slice at Avillann. Avillann fends off little of the scimitar with a heavy-bladed scimitar. The scimitar lands a hard hit that barely pierces the skin to nick the chest.
[You're winded, nimbly balanced and in superior position.]
[Roundtime 4 sec.]
>
You hear the voice of Helixss say, "ohh"
>slice avil
< You slice a s'kra scimitar at Avillann. Avillann fends off some of the scimitar with a heavy-bladed scimitar. The scimitar lands a solid hit to Avillann's right leg.
[You're winded, nimbly balanced and in strong position.]
[Roundtime 4 sec.]
Avillann moves into a position to parry.
You hear the voice of Helixss say, "this gonna be a good fight"
>
You hear the voice of Helixss say, "wait never mind"
>parry
...wait 1 seconds.
>parry
You move into a position to parry.
Roundtime: 4 sec.
>
* Avillann jabs a heavy-bladed scimitar at you. You deflect the scimitar with a s'kra scimitar.
[You're nimbly balanced and opponent has slight advantage.]
>jab avill
< You jab a s'kra scimitar at Avillann. Avillann slaps away the scimitar with a heavy-bladed scimitar.
[You're nimbly balanced and have slight advantage.]
[Roundtime 4 sec.]
>draw avill
...wait 1 seconds.
Avillann moves into a position to parry.
>draw avill
< You step backward and then slice at Avillann. Avillann repulses nearly all the scimitar with a heavy-bladed scimitar. The scimitar lands a hard hit that just barely penetrates the skin to nick the stomach ('Tis but a scratch!), barely stunning him.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>slice avill abdomen
* Trying poorly, Avillann jabs a heavy-bladed scimitar at you. You dodge, barely twisting out of harm's reach.
[You're incredibly balanced and in dominating position.]
>
< You slice a s'kra scimitar at Avillann. Avillann fends off most of the scimitar with a heavy-bladed scimitar. The scimitar lands a good strike to Avillann's abdomen.
[You're winded, incredibly balanced and in dominating position.]
[Roundtime 4 sec.]
>'liek im winnin
parry
You stop trying to teach evasion to Avillann.
You say, "liek im winnin"
>You move into a position to parry.
Roundtime: 3 sec.
You hear the voice of Helixss say, "damn"
* With poor timing, Avillann chops a heavy-bladed scimitar at you. You evade.
[You're nimbly balanced and in excellent position.]
>
You hear the voice of Helixss say, "ownage now"
ja abdomen
>There is nothing else to face!
At what are you trying to jab?
>
Avillann chuckles.
>
Helixss comes out of hiding.
jab avi abdomen
>Avillann moves into a position to parry.
>
< You jab a s'kra scimitar at Avillann. Avillann knocks aside the scimitar with a heavy-bladed scimitar.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>
Helixss does a half-hearted handstand.
>
* With amateurish style, Avillann jabs a heavy-bladed scimitar at you. You dodge, with a practiced hand.
[You're nimbly balanced and in good position.]
>draw avi abdomen
< You step backward and then slice at Avillann. Avillann knocks aside nearly all the scimitar with a heavy-bladed scimitar. The scimitar lands a strong hit that shreds away skin and exposes the muscles of the abdomen, lightly stunning him.
[You're nimbly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
>slice avi abdomen
Helixss's body spasms as he tumbles to the ground.
>
...wait 1 seconds.
>
slice avi abdomen
> * Avillann was just struck down!
>
< You slice a s'kra scimitar at Avillann. Avillann beats off some of the scimitar with a heavy-bladed scimitar. The scimitar lands a heavy strike that savages the belly to expose the intestines.

* Avillann is slain before your eyes!
Avillann's heavy-bladed scimitar falls to the ground.

[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.

***

Remhaz, you have killed more than once in the last hour.

Whether justified or not, you are being placed in a holding room. You will be released in 4 hours automatically by the system. Please do not assist concerning this matter as the GMs will not override this system.
***

[You're nimbly balanced with no advantage.]
[You're nimbly balanced with no advantage.]
[Roundtime 4 sec.]
>'Heh.
Only a GM can hear you talk now.
>
You feel fully balanced again.
>
Dawk just arrived.
>l dawk
You see Dawk Burzerk, an Elf.
He has pointed ears and jade eyes. His silver hair is short and wavy, and is worn loose. He has copper skin.
He is young for an Elf.
He is clean shaven.

He has some tiny scars across the left arm, a severely swollen and deeply bruised right leg, some tiny scars across the right leg, minor swelling and bruising around the left leg compounded by cuts and bruises about the left leg, a shattered chest area with gaping wounds, faint scuffing to the back, minor scarring along the back.

He is bleeding with slight bruising in the right leg and very badly from the chest.

He has a blunt flint-tip bolt lodged shallowly into his right leg.

He is wearing a chain hauberk, a light crossbow, a Nisha short bow, a jadeite gwethdesuan, a twisted cambrinth ring bearing the crest of the Warrior Mage guild, a fat dung beetle pin, a crystal skull, a crystal skull, a black scorpion blossom, a billowing black nightsilk cloak, a platinum dragon head amulet with emerald green eyes that seem to blink sleepily, a leather wand belt set with acid-etched steel plates, some thick black leather wrist bands heavily studded with menacingly sharp steel spikes, a hand-stitched traveler's pack, a tasseled leather waterskin, a claymore sheath, a finespun platinum chain, a carved grenga wood dragon statuette suspended from a leather thong, some slouched lizard-skin boots and a darkened ivory-inlaid crossbow engraved with the image of a shadowy dragon with sweeping wings.
>l
[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.
>n
Dawk just left.
>
You can't go there.
>ne
You can't go there.
>look
[Time Out Zone]
Clean, sober white walls rise up around you. You have been automatically moved to this room by our murder tracking system because you have killed too many people recently. You will be automatically released in several hours, but will be sent back here for an even longer period of time if you kill again.
You also see: a book of DragonRealms Policy.
Obvious exits: quit.
>cackle
You are not allowed to do that here.
> reg

OWNED.. .. BTW he used to use a opalescent pink longbow b4 i robbed it and fed it to gelapopod

< With strength but managing somehow to improve your position, you jab a scimitar at Sandus. Sandus slaps away little of the scimitar with a bastard sword. The scimitar lands a good hit to Sandus's left leg.
[You're incredibly balanced and in superior position.]
[Roundtime 3 sec.]
>
Meadowhisper begins to listen to Destro teach the disarm traps skill.
>
Phandanqwz begins to listen to Destro teach the disarm traps skill.
>parry
...wait 1 seconds.
>
Sandus moves into a position to parry.
>parry
Destro hisses, "Sssure"
>
You move into a position to parry.
Roundtime: 3 sec.
>jab sand
...wait 1 seconds.
>
Destro whistles softly as he gently smooths and straightens a high quality copper lockpick.
>jab sand
Maenron meows in a bad imitation of a cat.
* Sandus jabs a bastard sword at you. You dodge, jumping to one side.
[You're incredibly balanced and in better position.]
>
< Moving well, you jab a scimitar at Sandus. Sandus fends off some of the scimitar with a bastard sword. The scimitar lands a light hit to Sandus's head.
[You're incredibly balanced and in superior position.]
[Roundtime 3 sec.]
>draw sand
Meadowhisper assesses her combat situation.
>
< Moving with grace, you step backward and then slice at Sandus. Sandus counters most of the scimitar with a bastard sword. The scimitar lands a hard hit that barely pierces the skin to nick the chest.
[You're incredibly balanced and in dominating position.]
[Roundtime 3 sec.]
>
Maenron raises an eyebrow.
The bandages binding Lionator's left hand soak through with blood as it begins bleeding again.

>
Sandus moves into a position to parry.
>slice sand
< Moving well, you slice a scimitar at Sandus. Sandus knocks aside nearly all the scimitar with a bastard sword. The scimitar lands a strong hit that rips into the right calf.
[You're incredibly balanced and in dominating position.]
[Roundtime 4 sec.]
>
Lionator works carefully at tending his wounded left hand.
>parry
* Sandus jabs a bastard sword at you. You evade, stepping aside in the nick of time.
[You're incredibly balanced and in good position.]
>
Destro nods to Furvargrulsh.
...wait 1 seconds.
>parry
You move into a position to parry.
Roundtime: 3 sec.
Fenrirr says, "And you're really really close to being sentient."
>
Phandanqwz chuckles.
>
Sandus moves into a position to parry.
>jab sand
Gestr just arrived.
>
...wait 1 seconds.
>jab sand
< You jab a scimitar at Sandus. Sandus counters the scimitar with a bastard sword.
[You're incredibly balanced and in dominating position.]
[Roundtime 3 sec.]
>
* Sandus jabs a bastard sword at you. You dodge, stepping aside with ease.
[You're incredibly balanced and in good position.]
>
Furvargrulsh just went out.
>draw sand
< Moving well, you step backward and then slice at Sandus. Sandus slaps away most of the scimitar with a bastard sword. The scimitar lands a strong hit that scratches the right bicep (But another battle scar for Sandus's collection!.
[You're incredibly balanced and in strong position.]
[Roundtime 3 sec.]
Destro begins to lecture Dagath on the proper use of the disarming traps skill.
>
Fenrirr says, "Meow."
>
Fenrirr nods to Meadowhisper.
>slice sand
Weapon Master Maenron just went out.
>
Sandus moves into a position to parry.
>
< Moving well, you slice a scimitar at Sandus. Sandus repulses most of the scimitar with a bastard sword. The scimitar lands a powerful strike that collapses the ribcage and bursts the diaphragm in a messy splattering of bloody pink froth.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
Destro gets an impish expression on his face, and lets out a hearty cheer.
>
Dagath begins to listen to Destro teach the disarm traps skill.
>

As Sandus slumps unconscious, you back off. The challenge is satisfied!
reg

>slice sand
Chyanna's face twists in agony and she cries out, as acid burns away at her right eye.
>
< Attacking well, you slice a scimitar at Sandus. Sandus partially blocks with a target shield. The scimitar lands a hard hit that lightly cuts Sandus's forearm.
[You're incredibly balanced and have slight advantage.]
[Roundtime 4 sec.]
>l sand
Gestr begins to carefully examine a hide scraper.
>
You see Sandus Jestilian of Elanthia, a Gor'Tog Barbarian.
He has jade eyes. He has emerald skin.
He is young for a Gor'Tog.

He has tiny scratches to the neck, deep cuts across the right arm, deep cuts across the left arm, cuts and bruises about the left leg, faint scuffing to the right hand, faint scuffing to the left hand, tiny scratches to the chest, tiny scratches to the abdomen, faint scuffing to the right eye.

He is bleeding slightly from the left arm and slightly from the right arm.

He is holding a bastard sword in his right hand and a target shield in his left.
He is wearing some jet black cougar-hide leathers, a maple longbow, a green gem pouch, some opalescent pink boots, an opalescent pink bag, an opalescent pink harness, a lasmodi gwethdesuan, a white gold eyebrow ring, a braided horsehair bracelet, a folded paper camoflauge hat and a sjatmal gwethdesuan.
>parry
Maenron accepts Phandanqwz's challenge.
>
...wait 2 seconds.
>
Sandus moves into a position to parry.
>
Maenron draws forth a bastard sword.
>parry
The bandages binding Maenron's chest soak through with blood as it begins bleeding again.

>
You move into a position to parry.
Roundtime: 3 sec.
Maenron shifts his bastard sword so he can use it one-handed.
>
Sandus says, "hmm"
Phandanqwz raises his narrow-bladed flamberge defensively.
Maenron shifts his bastard sword so he can use it two-handed.
>
Xodhya just arrived.
>
Sandus says, "damn vitality"
>jab sand right arm
Destro says, "Ouch"
< Moving well, you jab a scimitar at Sandus. Sandus partially blocks with a target shield. The scimitar lands a glancing strike to Sandus's right arm.
[You're incredibly balanced and in very strong position.]
[Roundtime 3 sec.]
>
Fenrirr grabs Silus and drags him out with him.
parry
>* Sandus jabs a bastard sword at you. You evade, stepping aside in the nick of time.
[You're incredibly balanced and have slight advantage.]
You move into a position to parry.
Roundtime: 3 sec.
>jab sand right arm
< You jab a scimitar at Sandus. Sandus repulses the scimitar with a bastard sword.
[You're incredibly balanced and in very strong position.]
[Roundtime 3 sec.]
>
Sandus moves into a position to parry.
>draw sand right arm
Phandanqwz begins to advance on Maenron.
Gestr puts his scraper in his leather-clasped carpetbag.
Maenron works carefully at tending his wounded chest.
Phandanqwz stops advancing on Maenron.
>
Maenron begins to advance on Phandanqwz.
< Moving well, you step backward and then slice at Sandus. Sandus partially blocks with a target shield. The scimitar lands a strong hit that etches a light cut into the right side of the chest, lightly stunning him.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 3 sec.]
>
Phandanqwz jabs his narrow-bladed flamberge at Maenron, barely missing him.
>
Gestr gets a skinning knife from inside his leather sheath.
>slice sand right arm
Maenron charges a bastard sword at Phandanqwz. The sword lands a good strike to his chest!
Chyanna's face twists in agony and she cries out, as acid burns away at her right eye.
>
Ruffian Xodhya just went out.
>
< Moving well, you slice a scimitar at Sandus. Sandus partially blocks with a target shield. The scimitar lands a heavy strike that shatters the right elbow into grinding splinters.
[You're incredibly balanced and overwhelming opponent.]
[Roundtime 4 sec.]
Gestr moves a skinning knife to his left hand.
>
Phandanqwz retreats from combat.
>'bye bye arm
Destro tries hard to play a handful of shrill notes on his flute, but seems to need more practice.
Phandanqwz raises his narrow-bladed flamberge defensively.
>parry
You say, "bye bye arm"

As Sandus slumps unconscious, you back off. The challenge is satisfied! reg

Fenrirr says if anyone can live through one shot of his scim they can have it..
so.. i take him up on his challenge
hes a lil queer and runs off after though.. i didnt get the scim either


'aim for the neck or something..
parry
Bankenfuere flexes his bulging biceps. Looks like he could lift a horse!
>* Driving in with naturally fluid movements, Fenrirr slices a scimitar at you. You attempt to evade, taking the full blow. The scimitar lands an earth-shaking strike that cutting the neck deeply with the end of the weapon, knocking you completely senseless.
[You're beat up, very badly balanced with opponent dominating.]
>
You are still stunned.
>
You are still stunned.
>
* Moving with incredible power and control, Fenrirr slices a scimitar at you. You attempt to evade, moving directly into the blow. The scimitar lands a devastating hit (That'll leave a mark! that slices through the neck and sends your head flying through the air.
[You're near death, extremely imbalanced with opponent dominating.]
>
Bankenfuere chuckles.
>

You see Fenrirr start to back off just as you lose consciousness. The challenge has been satisfied!

Your terrible neck wounds are bleeding. You had best do something about that.
reg

>draw reilly
Merula gets some reinforced gloves from inside his tan backpack.
You come out of hiding.

You feel a deep pain in your soul for initiating the attack against Reilly. This is dishonorable!
< Moving poorly, you step backward and then slice at Reilly. Reilly fails to evade, taking the full blow. The sword lands a solid hit that scratches the right hamstring in a light blow barely worth mentioning.
[You're winded, beat up, nimbly balanced and in superior position.]
[Roundtime 10 sec.]
>slice reilly
...wait 7 seconds.
slice reilly
>...wait 7 seconds.
>slice reilly
The bandages binding Reilly's back soak through with blood as it begins bleeding again.

You feel fully balanced again.
>slice reilly
...wait 6 seconds.
>
...wait 6 seconds.
>
Thyric stands up.
>slice reilly
...wait 5 seconds.
slice reilly
slice reilly
>slice reilly
...wait 5 seconds.
>
...wait 4 seconds.
>slice reilly
...wait 4 seconds.
>draw reilly
draw reilly
Merula blinks.
>...wait 4 seconds.
>draw reilly
...wait 3 seconds.
>draw reilly
...wait 3 seconds.
>
Thyric draws forth a steel shriike.
>
...wait 3 seconds.
>
...wait 3 seconds.
>draw reilly
draw reilly
Reilly sighs.
>draw reilly
...wait 2 seconds.
>
Mharty gestures.
>draw reilly
draw reilly
...wait 2 seconds.
>draw reilly
...wait 1 seconds.
>draw reilly
...wait 1 seconds.
>draw reilly
...wait 1 seconds.
>
...wait 1 seconds.
>
...wait 1 seconds.
>draw reilly
draw reilly
Miksha finishes playing on his bones.
< Moving weakly, you step backward and then slice at Reilly. Reilly fails to evade, failing miserably. The sword lands a hard hit that tears the skin over the left elbow.
[You're winded, beat up, off balance and in good position.]
[Roundtime 10 sec.]
>...wait 10 seconds.
>
...wait 10 seconds.
>
Miksha attempts to play a slow rhythm, but only winds up mangling it.
>
Mharty closes her eyes and breathes deeply.
>
Thyric comes out of hiding.
Thyric sheathes his steel shriike.
>
Thyric grabs Reilly and drags her east with him.
>slice reilly
...wait 4 seconds.
>
Mharty blinks.
>e
slice reilly

...wait 1 seconds.
e
slice reilly

>[Empaths' Guild, Main Room]
This is the headquarters of the Empaths' Guild. Here healers both novice and experienced gather to share techniques, methods, the latest information on healing, transferring and application of herbs. There is a small but modern library to the east. You also see a bucket of viscous gloop, an empath renown scroll, some smoothly worked stairs of golden oak, an Empath donation shelf with some stuff on it, and a white ash stand with a guild register on it.
Also in the room: Kenthar who is sitting.
Obvious exits: northeast, east, west, down, out.
>out
slice reilly

[The Crossing, Magen Road]
The whitewashed building before you is stark and functional. A sign mounted on it is hand painted and carved with cunning skill. White-robed figures stream in and out of a double door, and all manner of injured and infirm people hobble through the wide arch on the other end of the structure, leaving thin trails of blood on the spotless pavement in front of Martyr Saedelthorp's Healing Hospital. You also see a large wooden barrel.
Also here: Shelly.
Obvious paths: east, south, west.
>go arch
go arch
[Martyr Saedelthorp, Triage]
At first glance it is difficult to tell you are in the renowned healing arts' hospital of Martyr Saedelthorp. It looks more like a battlefield healer's station. Blood, gore, sweat and mud streak the tiled floor and the wooden benches. Groaning adventurers in various states of shock and consciousness await tending by concerned but fatigued healers. You gingerly step over a patient with a severed limb sprawled out on a canvas stretcher. You also see Martyr Saedelthorp, a waiting list, an inclined dark walnut ramp, the apprentice Kaiva, and a wide arch.
Obvious exits: none.
>slice reilly
[The Crossing, Magen Road]
The whitewashed building before you is stark and functional. A sign mounted on it is hand painted and carved with cunning skill. White-robed figures stream in and out of a double door, and all manner of injured and infirm people hobble through the wide arch on the other end of the structure, leaving thin trails of blood on the spotless pavement in front of Martyr Saedelthorp's Healing Hospital. You also see a large wooden barrel.
Also here: Shelly.
Obvious paths: east, south, west.
>
Shelly just went west.
>
Shelly just arrived.
>s
s


reg