I learned about this after talking to a few folks on Instant messenges and thought I would add a few thoughts on an issue I think is just a symptom of how the game of Gemstone has gone.
I roleplay my character to point out hiders he see's and have seen others do the same over the years, but more recently I am noticing a marked trend in player behavior regarding this roleplay choice. I hear constant calls of harassment and disruption. How is someone roleplaying to watch another person in the world of Elanthia disrupting another person if they can't hide well enough to avoid being noticed?
I have posted this same concern on the unofficial boards awhile back and didn't get much in return on opinions.
I notice that people want to ignore their characters training regiment and will just state "don't point" or "resting" to get around the hiding mechanics that are in place if another character wishes to respond to seeing them with a point at their character. I do realize the game mechanics are limited and there is not a watch command (as in watch :character name
and the only way you can watch that other character is to point. Some will state that pointing is rude. I would agree if that were the case and it was done out in the open. But again the very same game mechanics are a bit artificial and can't always be taken so literally when viewed by the character.
When thinking back to the earlier years in Gemstone I remember quite clearly people would always point out those they saw hide and it never was a big issue. The practice made common sense and I think represented very accurately what you would do in the same situation in real life.
I have been told via Feedback if people constantly hide when you point them out that I am to report their behavior as disruptive and not the other way around, but the problem is so many people do not understand the logic behind the roleplay.
Just because you want your character to hide, does not imply some game rule right for it to be so. It is a roleplay action and can by replied with a equally roleplayed response that shows that another character might want to watch you etc. When these very same players report and assist that they are being harassed I am amazed that the GM's don't do more to explain to them the choice they made when training their character and the logic of hiding around an area where others can see them and point them out if they wish to.
What I would like is for a policy that clearly states this to the players. I see quite a bit inconsistent approaches by some GM's when dealing with this. Head of feedback says one thing and GM Andraste says another.
If it is the player's right to hide wherever they want without any right for others to point them out then the game has evolved to an ooc function. Take away the ability for characters to notice hiding and the ability to point at another.
I am not stating everyone has to point at those who hide around them, but it should be a choice that is well within the rules for someone who does.
I'll try commenting on a few other issues soon since I noticed this bulletin board holds true to no censorship. The official and even the unofficial have really gone down hill with heavy handed censorship.
Check Six,
Darren reg