Mike reg
Mike reg
Some of us have been playing a very long time. We LIKE that a Mage can go out and fry things left and right but is at the mercy of tators and hard hits. We LIKE that a warrior can hit like a wagon full of bricks but needs to stay on his toes against critters that are faster then us.
It simply boils down to each class and profession needing to be selective and intelligent in its hunting and training choices. We don't WANT every thing homoginized down into a bland and flavorless across the board game. As a warrior I SHOULD have the ability to resist hits, and if I feel like learning spells then I expect to weaken my abilities that make me special by virtue of my training in skills not intended for me.
I think its laughable that folks demend that such and such character be changed for being too powerfull.. or similar abilities given to everyone else, in the intrest of "fairness"
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Why Worry? Its Insurred
aint it?
[This message has been edited by HappyGuyJr (edited 03-22-2002).]
[This message has been edited by Buckwheet (edited 03-23-2002).] reg
-Toph reg
quote:
Originally posted by HappyGuyJr:
Some of us have been playing a very long time. ... We LIKE that a warrior can hit like a wagon full of bricks but needs to stay on his toes against critters that are faster then us.
Obviously haven't been playing a long time if you're used to a warrior who can take hits well.
Thank heavens for redux and armor changes. reg
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Why Worry? Its Insurred
aint it? reg